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Position: Game Narrative Designer (6-month internship)
Project type: Turn-based tactical RPG (AA)
Universe : Medieval fantasy
I worked as a Game/Narrative Designer, in tandem with a more experienced Narrative Designer, for 6 months, as part of a 6-person design team (total of 35 people).
Game/Narrative
Tasks completed
I was responsible for developing certain narrative-related features in dedicated documents and helped integrate gameplay elements into the game engine.
- Writing and setting up main and secondary missions
- Scripting quest design on Unity
- Integration of dialogues and narrative elements
- Creating documentation (GDD, Map, Mockup) using tools (Inkarnate, Photoshop, Figma)

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