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Position: Game Narrative Designer (6-month internship)

Project type: Turn-based tactical RPG (AA)

Universe : Medieval fantasy

I worked as a Game/Narrative Designer, in tandem with a more experienced Narrative Designer, for 6 months, as part of a 6-person design team (total of 35 people).

Game/Narrative

Tasks completed

I was responsible for developing certain narrative-related features in dedicated documents and helped integrate gameplay elements into the game engine.

 

     - Writing and setting up main and secondary missions

     - Scripting quest design on Unity

     - Integration of dialogues and narrative elements

     - Creating documentation (GDD, Map, Mockup) using tools                       (Inkarnate, Photoshop, Figma)

Groupe 1.png

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